
But its not nearly as popular as the others. Indigo Render is currently (to my knowledge) the only render engine available as an integrated render engine to C4D with GPU acceleration and support for Open CL (AMD cards). Its a nice change from the stony silence people get from Laublab about Vray4C4D (apparently). The reason alot of people are talking about it is because its made by the same people for every platform (Solid Angle) and the company really seems to be into supporting the C4D community and their adoption of Arnold. I'm not sure if its GPU accelerated though. (This - for anyone wondering, is why the development of Vray4C4D is so painfully slow and behind the Chaos Group versions) Either way - Vray is not GPU accelerated for C4D.Īrnold is another popular engine (more from the Maya crowd) and was recently released for C4D. The C4D version is made by a group called LaubLab and they use the code developed by Chaos Group from the Max version.

Its primary development is by Chaos Group for 3DS Max. Vray is the most popular 3rd party CPU based render engine. Otoy announced the 3rd version of the render engine earlier this year and said it will support OpenCL and AMD GPUs.

But it uses only CUDA at the moment, and thus is limited to nVidia cards.

Octane is the most popular GPU based render engine, made by Otoy. That's what Octane and Vray are, theyre render engines made by other people. not unless you purchase a 3rd party (I.E - A company other than Maxon) Render engine.
